
Lucid Dreams Studio is an indie game developer founded in 2017 by two veterans of the Montreal gaming scene. The studio aims to create beautiful and entertaining 2D titles for PC and consoles. Lucid Dreams Studio is also a proud member of the Indie Asylum, an amalgamation of video game companies all found under one roof.

Tell fascinating stories

Offer a gameplay accessible to all

Create immersive worlds
Our Team of Dreamers

Angéline Beaulieu
2D Level Artist
She loves sci-fi, fantasy, magic and making pasta at 3am.

Véronique Bellavance
Art Director
She loves animals (especially her evil cats), all kinds of food, the supernatural, RPG, simulation games and drawing till she falls asleep.

Daphné Benoit
2D Animator
She loves music, nature, video games (if she likes the story and style, she plays them!), but especially cats, especially hers.

Gabriel Bradley
Level Designer
In addition to video games, he loves board games, card and RPGs. He loves music of all kinds and science fiction films. His many years working in a library have exacerbated his addiction to books. He also has a (too) large manga collection.

Margaux Caron-Théberge
2D Level Artist
She really likes Open World style games with strong art direction, and is particularly passionate about Dungeons & Dragons.

William Gough
Music Composer
He is passionate about music and everything that surrounds it, and keeps very good memories of hours spent grinding XP in RPGs of his childhood.

Maxime Grégoire
Co-Founder & CEO
He likes drinking scotch, discovering third wave coffees, playing adventure and RPG games, watching American football, listening to music and reading classic and fantasy novels.

Christian Haguenauer
Animation Director
He enjoys sci-fi, Irish folk music, Doom mods and terrible b-movies.

Francis Lapierre
Co-Founder & Technology Director
He enjoys travelling, sports, gaming and spending time with his family.

Hélène Poulin
Creative Director
She enjoys baking desserts, playing video games (especially JRPGs and adventure games), and binge-watch anime, animated movies and rom-coms!

Annie Rodrigue
Concept Artist
With her experience in children's illustration and mobile video games, Annie loves to embed fantasy in all her projects but also in her daily life. She is a bit of a jack-of-all-trades artist who likes to work digitally as much as with traditional things like watercolour, oil painting, sewing, hats or wood lathe. She's also trying to figure out how to stop making so many holes in her stockings, but... that's more complicated!